Summary
Overview
Work History
Education
Skills
Websites
Languages
SELECTED PUBLICATIONS
Affiliations
ADDITIONAL INFO
Timeline
Generic
Jeremy Grech

Jeremy Grech

Ghaxaq

Summary

Dynamic lecturer turned game developer with over a decade of experience crafting immersive interactive experiences in Unity and VR. Expertise in gameplay prototyping, VR interaction design, and optimizing performance for Quest and PC VR platforms. Notable achievements include publishing research on UX in cultural-heritage VR, organizing and mentoring the Game Development Challenge at Saint Martin's Institute of Higher Education, and developing Unity editor tools for auto-chunking large 3D models and texture atlasing to enhance VR performance. Equipped with hands-on, production-focused Unity skills, ready to contribute effectively to a studio environment.

Overview

14
14
years of professional experience

Work History

Lecturer

St Martin's Institute of Higher Education (SMI), Malta
04.2012 - Current
  • Created and revised course content to keep lesson content relevant and in line with what is expected in the industry.
  • Delivered over 26 courses spanning topics such as Game Production, Game User Experience, Maths & Science for Games; created hands-on Unity coursework.
  • Supervised students to help them deliver their undergraduate dissertations.
  • Worked in research and development teams of VR applications; collaborated with stakeholders to deliver informed and accuracy led experiences.
  • Organised the Game Development Challenges hosted by SMI; mentored student teams from concept to playable builds.
  • Built prototypes using Kinect, motion capture (Rokoko), and Oculus devices; maintained Unity/Maya pipelines and assets.

Assistant Lecturer

St Martin's Institute of Higher Education
02.2012 - 03.2012
  • Supported delivery of computing/game-related units; assisted in lab sessions and practical workshops.
  • Was primarily involved in aiding in topic related to Creative Computing, with a special focus on programming.
  • Helped the main lecturer in addressing programming issues that students had in class.

Education

Master of Science - Digital Games (Game Technology & Design)

University of Malta
Imsida, Malta
03-2026

Bachelor of Science - Creative Computing

University of London (via SMI)
Hamrun
08.2011

Skills

  • Knowledgeable in Unity

  • Knowledgeable in Maya

  • Knowledgeable in Adobe After Effects

  • Knowledgeable in Adobe Photoshop

  • Programming languages such as Java, C#, C, Python, Processing/p5js

  • Public Speaking

  • Collaboration

  • Effective communication

  • Version control systems

  • Game prototypes

Languages

Languages: English (fluent), Maltese (fluent).

SELECTED PUBLICATIONS

  • Grech, J. et al. (2020). A Case Study into the UX of an Application of VR at the Saint Paul’s Catacombs, Malta. In Seychell & Dingli (Eds.), Rediscovering Heritage Through Technology. Springer.
  • Barbara, J., Grech, J., Camilleri, J., McGurk, S., & Theuma, C. (2020). Digitising the Neolithic Hypogeum. Web-EuroMed2020.
  • Barbara, J., & Grech, J. (2022). Motion Capture and Intangible Cultural Heritage IVR for Education. Proceedings of ICVR.

Affiliations

Community: YouthReach Malta – team leader (15+ yrs).

ADDITIONAL INFO

Status: EU citizen; open to on-site or hybrid roles.

Timeline

Lecturer

St Martin's Institute of Higher Education (SMI), Malta
04.2012 - Current

Assistant Lecturer

St Martin's Institute of Higher Education
02.2012 - 03.2012

Master of Science - Digital Games (Game Technology & Design)

University of Malta

Bachelor of Science - Creative Computing

University of London (via SMI)
Jeremy Grech